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Started February 6th, 2012 · 110 replies · Latest reply by bebops 12 years, 8 months ago
I was super excited reading the description of Dare10 until I got to the no spectral transformation part...
How does everyone feel about effects that have potential to shift pitches, such as delays etc, as long as no pitch shifting is applied?
Hello jgeralyn,
Sorry the 'no spectral processing ' rule was a bit of a disapointment for you.
This dare is a training ground for minimalism. Spectral effects just seemed too powerfull to be allowed in...
Playing samples at different speeds to give you different pitches is absolutely fine. You can even use a sampler and that does not count as an effect.
If you use a digital type delay and change the delay tempo during play you can hear the echoes changing speed and pitch. That is also fine
Sample streching tools as such will not be allowed either... But you can 'strech' samples by other means such as looping and cross-fadding (which don't count as effects) or by using granular effects, for example
I am less familiar with the flac format, but if it is supported by soundcloud it is fine.
This rule was in place before it was mandatory to upload dare entries to soundcloud.
Sound cloud accounts operate on a time allowance (regardless of format) rather than the usual megabytes allowance.
So format is less relevant now.
I will change this on the next dare to 'any format supported by soundcloud'.
Thanks
Super, super, super cool dare, and super dare-y dare! This should be posted on the home page!
Just a quick question: a send effect (say a reverb to the mixer in Reason, and then turn on all the aux of the five different mixer slots/tracks) is counted as one effect? Or if I wanted to add a reverb as an insert effect on the stereo out - is that one effect? Just trying to cheat here.
afleetingspeck wrote:
Super, super, super cool dare, and super dare-y dare! This should be posted on the home page!
Just a quick question: a send effect (say a reverb to the mixer in Reason, and then turn on all the aux of the five different mixer slots/tracks) is counted as one effect? Or if I wanted to add a reverb as an insert effect on the stereo out - is that one effect? Just trying to cheat here.
Yes, please cheat!
... I mean... Think of ways of doing things differently and maximizing your resources. That's the whole point.
So, if your effect is a reverb, you can use it as a send on the master bus/mixer. Or have multiple intances of your reverb effect, one in each channel, with different settings. Provided you are using the same reverb plugin / tool / model it is fine. It only counts as one effect.
Where you need to be carefull is with effects that have several modules/stages.
Take Reason as a good example... The Scream4 distortion unit has a distortion module, followed by a 3 band EQ, followed by a 'body' module (which is a small boxy reverb).
So, this unit is, in reality, 3 effects. If you just want the distortion, you must switch off the other 2 modules.
Also, the distortion has several different modes (or algorythms).
These are actually quite different. A bitcrusher, for example, is completely different from tape distortion.
So you should be allowed different settings, but not different algorhytms.
Well guys and girls I feel better now. My dare is ready.
Is fading in/out considered an effect? Say, if I cut something out of a sample, and let it fade in and out in the ends.
Kyster wrote:
Is fading in/out considered an effect? Say, if I cut something out of a sample, and let it fade in and out in the ends.
Cutting, trimming and fading in/out are not considered effects.
You can apply fade in/out or indeed any volume envelope, both in a sound editor or in your DAW. These do not count as effects.
Hi everyone,
Im using audacity to cut/work on my samples.
If I reverse the sample in audacity this is called an "effect", does this count as an effect for the dare?
And what if I use a sampler(fl-studio) to change the "notes" is this considered an effect?
I thought that there were only effects to use in the mixer, but I know now thats not right......
So, now I feel like I cant see the forrest because of all the damn trees.(thats dutch)
Can you help me out here??????
The way I interpret this dare is this:
You are allowed to choose from a whole bunch of effects and six additional samples.
In any piece, you must have at least one sample and one effect all together totaling no more than 6.
For example, let's suppose you chose reverb, and delay as your effects and 4 samples from the 6 samples. What you are allowed to do is use these samples and the two effects in any combination that you please.
For instance, say sample 1 and sample 2 get reverbs AND delays, both with different types of reverb and delay settings; sample 3 gets only reverb with a completely different setting, and sample 4 gets only delay with a completely different setting altogether. You are allowed to do this.
If you wish to chop up a sample into three parts (now this is my opinion, I could be wrong, but it seems this is allowable, too): you can chop up that sample in three parts (because that three chopped up samples are still part of the single metaphoric slot ), and apply different types of delays and reverbs to those three chopped-up parts.
In short, think like this. Ask yourself what am I going to use? If you answer reverb, distortion, sample 3, sample 4, sample 5 and sample 6, then use ALL or SOME of these in ANY combinations (but at least one effect and one sample) to get your final piece ready as long as you use no other effect apart from the chosen reverb and distortion.
@Escortmarius: If I remember correctly, reversing was not considered as an effect as long as you did it manually in your choice of editor or DAW. Keeping that in mind, audacity's reverse function should not be counted as an effect. (Someone correct me if I am wrong here).
However, this frustration that you are experiencing, I think, forms the basis for this dare. How do you limit yourself and yet produce something truly different? Going through these frustrations (I am frustrated myself) is just part of testing your abilities within restricted environments, and for some reason, I think it's got its own pleasure.
@escortmarius and afleetingspec
Think of this as working in a studio in the old days when all the effects were hardware:
In a small/home studio you would have a limited number of effects units. That was it. It was all you had. How you used them was up to you.
I have actually been more 'lenient' here in the sense that you can use multiple instances of he effects you have chosen, etc
To answer your specific points:
Reversing is not an effect.
Using a sampler to play samples chromatically (i.e., play mellodies) is allowed. If you want to use the sampler's built in filters or fx, those do count as effects.
You do not need to apply your chosen effects to every sample. You could decide only one sample needs effects and leave all others untouched.
Here is an example that may help:
If I chose overdrive and time stretching as my effects i could take a sample and stretch it in audacity. Then feed the streched sample through an overdrive fx and re-sample that. I take the re-sample audio back into audacity, reverse it, chop it up, take bits of it and strech it again.
Finally, i pick the bits i want and load them into a sampler in my DAW project.
In all of the above, i have only used 2 effects.
come on guys,
don't think but just compose. It's ready in a minute.... hahahah
Hi toiletrolltube! Welcome back to the dares!
Some effects have many parameters, but they are only one effect.
Sounds like you are planning to use a flanger or similar effect. So, to answer your question, this would only count as 1.
By the way, many effects have a built in LFO (or more) for modulation. You are allowed to use them, they do not count as additional effects.
The effects that I refer to as counting more than 1 are normally obvious. E.g. Multi-effect plugins with filter-distortion-delay sections.
But if in doubt it is best to always check. I don'tind answering the same question a couple of times.
As for the last dare... Yeah, i was wondering what happened to you.
You had even submitted some samples.
bebops wrote:
what if I take a sample and chop it and reverse it and so forth and end up creating 15 different instruments with it. is that allowed? or the idea is also to have a "maximum" of five instruments/tracks?thanks
No limits to anything whatsoever other than the ones mentioned on the rules:
1) samples + effects = 6
2) must use at least one sample and at least one effect
3) can only select samples from the 6 posted o. The dare thread
4) spectral effects are not allowed
Have fun!
AlienXXX wrote:bebops wrote:
what if I take a sample and chop it and reverse it and so forth and end up creating 15 different instruments with it. is that allowed? or the idea is also to have a "maximum" of five instruments/tracks?thanks
No limits to anything whatsoever other than the ones mentioned on the rules:
1) samples + effects = 6
2) must use at least one sample and at least one effect
3) can only select samples from the 6 posted o. The dare thread
4) spectral effects are not allowedHave fun!
WHOEHHH HI!!! (sounds better than it looks)
Sorry...one question...call me dumb...
Can I just use one sample and one effect, or must I use combinations out of (1,5) (2,4) (3,3)...what I mean is, have the slots to be filled, or do I just have 6 slots?
I can't read it out of the rules clearly.
Actually the last post said it: Samples + Effects = 6, but if you say "You must use at least one sound, and you must use at least one effect,..." for me it sounds like there are also possible (1,1) (2,2)...