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Started January 4th, 2007 · 12 replies · Latest reply by Halleck 17 years, 10 months ago
Mootcher used to work fine on my Windows PC, but suddenly stopped working.
I can't login with Mootcher any more.
Is Mootcher API working now?
I compiled the mootcher external for Max/MSP on Mac OS X this morning. Once I have managed to test it, I'll make it public.
A Happy New Year to all of you freesounders.
I've been trying on both my Mac and PC in vain.
Jorn told me Mootcher currently doesn't work on his PC neither.
So I believe it must be a server side problem.
Please check if php files for Mootcher login are working on the server, if you have some spare time.
Thanks a lot.
It's a shame to hear that Moother has been out of development.
I see a huge possibility on Mootcher!
Hi Paniq, Bram and Jorn,
I found a slight difference between paniq's python code and original Mootcher code in the login process. In the panic's code, it posts "login = login" to the server, in stead of "login = 1" as in the original one.
Once I have modified my code as panic's, it worked! I can login using the Mootcher object compiled on Mac.
Then... I found it's rather difficult to port Flext based object to Max/MSP on Mac. So I ended up making my own object for Max/MSP from scratch.
And... this is it. "freesoundsearch" object for Max/MSP on Mac.
http://www.sonasphere.com/blog/wp-content/uploads/2007/01/freesoundsearch_v0.5b-1.zip
Note: This is Universal Binary Mach-O object. You need Max/MSP 4.6 or later to run this object.
If you are curious about how it looks like, please take a look at:
http://www.sonasphere.com/blog/wp-content/uploads/2007/01/freesoundhelp1.png
This is a preliminary beta release and may contains some (not many, I hope) bugs. Your bug reports and comments are more than welcome. I'd love to hear what you think.
I'd appreciate Jorn and Paniq for their help.
Big big up to Bram for his hard work on this project . Thank you so much.
Hotdamn!
ngtv27, I just figured out who you were by looking at that screenshot, and whoa!! Helloooooooooooooo! Why didn't you say it was you before?
Anyway, it's great you fixed the code. Could we perhaps either have a look at the code, or even host it here at freesound?
We should really start a repository that has all these things....
How did you do the coding from all the different file formats into the raw buffer?
Anyway, welcome, and let us know what you're making.
kindest,
- bram
PS: one of the things on the rather huge TODO list is a PROPER API, because what you guys are using is obviously rather a hack on freesound (not your code), and nothing more...
he he ... yes, it's me, Bram. How are you doing?
I was planning to suprise you. :wink:
>Anyway, it's great you fixed the code. Could we perhaps either have a look at the code, or >even host it here at freesound?
Yes, of course. I was thinking to put my source code on my web site in CC license anyway, it would be great if you can host at freesound.
> How did you do the coding from all the different file formats into the raw buffer?
I did nothing, Max/MSP does the troublesome decoding.
Actually Max/MSP cannot handle Ogg, FLAC format. You can listen to preview mp3s, but cannot load them to the buffer even if you downloaded them to your computer. This is obviously on my future TO-DO list.
>PS: one of the things on the rather huge TODO list is a PROPER API, because what you guys are using is obviously rather a hack on freesound (not your code), and nothing more...
Yes, that would be great! My object does the same thing as the original Mootcher object so that it does not increase the unnecessary load on the server (I think you'll see big increase of access from Japan though, because I publicize this project a lot on my web site :wink
I'm playing with a little MPC2000-esque rhythm sequencer patch using samples from freesound. You can make your own rhythm with CC samples, then record it and publish it on freesound with credit of original samples. It's like making an self-contained circulation of sound.
ngtv27
I'm playing with a little MPC2000-esque rhythm sequencer patch using samples from freesound. You can make your own rhythm with CC samples, then record it and publish it on freesound with credit of original samples. It's like making an self-contained circulation of sound.
I guess people like me will have to look elsewhere.