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Started August 15th, 2013 · 15 replies · Latest reply by copyc4t 11 years, 2 months ago
Sorry for bad English.
I wanted to know: is it possible to remove the downloaded sound from your profile with the license "Attribution"?
If so, how?
What exactly do you mean by downloaded sounds?
If you want to delete a sound: navigate to the sound's page, then on the right hand side click the "edit sound information' button, then on the page scroll to the bottom and click the delete sound button.
Or do you wish to change the license type?
Please explain what you mean. Thanks
No, the change of the license is not interested ...
License "Attribution" completely free. Apply sound can be in the film and in the game and in the other, and you can change, but you need to specify only the author of sound or simply specify the address to my profile? Then the question here:
Assume:
I'm downloading sound from a site license "Attribution". After the profile is shown that the sound was downloaded. And if I do not need this sound can I remove it? I want to specify the address of the profile in the credits. But the sound that is not used will be displayed ... as correctly indicated in the credits?
Question removal interested in the first place....
Head-Phaze wrote:
If you want to delete a sound: navigate to the sound's page, then on the right hand side click the "edit sound information' button, then on the page scroll to the bottom and click the delete sound button.
ZERO_ZERO_X_10 has not uploaded any sounds to Freesound, so the delete option is irrelevant : it only applies to sounds you have uploaded, i.e. sounds which you have added to Freesound.
ZERO_ZERO_X_10 has downloaded one sound ... http://www.freesound.org/people/suonho/sounds/27568/
You cannot delete the record of the sounds you have downloaded from this site, which is publicly displayed on this site ... http://www.freesound.org/people/ZERO_ZERO_X_10/downloaded_sounds/
If the movie, game or other project will be referred to link to a profile, the profile should be only those sounds that are used?
Need to have multiple accounts for different movies, games and other projects?
P.S. License "Attribution" and can not be removed? - This is stupid ...
Or I do not understand what ...
The idea is that when you attribute authors in a project or creative works where the licence of the sounds requires it, you should lists the creators and source of the sounds individually in a line of credits somewhere visible.
I see no point in directing viewers to a list of sounds you downloaded on this site, that's just illogical. So no, it's not stupid, quite the opposite in fact.
Here are as specified in the Information FAQ:
http://upload.wikimedia.org/wikipedia/en/c/cc/Children_of_men.jpg
Here's just a link to the profile of the account, but not as the authors themselves ...
In profile all the sounds that are used in the film?
Or there are other sounds (not the movie)?
I believe that was the only sound from this website used in this film. Therefore they correctly attributed the original author of the sound (thanvannispen).
Than Van Nispen is a long time user of this site, who has almost 400 sounds uploaded, which I could imagine are used in many different productions. The film credits stated his username (author) and the old Freesound URL (source).
Take a look for yourself:
http://www.freesound.org/people/thanvannispen/
Hello, thanks for asking for advice how to credit.
Detailed instructions are at http://www.freesound.org/help/faq/#licenses-0
I understand that instead of giving attribution you want to link to the "Sounds downloaded by USERNAME" page like http://www.freesound.org/people/ZERO_ZERO_X_10/downloaded_sounds/ ?
If yes: this is not an appropriate way to give attribution. Instead you should put attribution inside the credits of the video and in the video upload description text.
The attribution list is there so that you can easily copy links to the sounds.
I recommend you keep a text file or Google Docs list of URLs to sounds you use in the project (like http://www.freesound.org/people/suonho/sounds/27568/ ) to keep track.
You can find advanced credits/attribution list examples in some open source games:
http://github.com/bobbens/naev/blob/master/dat/snd/SOUND_LICENSE
http://github.com/clintbellanger/flare-game/wiki/Credits
Hope this helps.
I understand all of the licenses require the addition of the author?
Can you describe what licenses are kommerchiskimi and which are not... Precisely describe the pros and cons of all the licenses in the details?
kommerchiskimi
There are Russian translations of the licenses:
http://wiki.creativecommons.org/Russia (except for the Sampling+ license)
Hope this helps.
1) Can be used for commercial:
«Attribution» - Specify the author. You can change the sound ...
«Attribution-NoDerivs» - Specify the author. You can not change the sound.
«Attribution-ShareAlike» - Specify the author. You can change the sound ... but how is it different from «Attribution»?
2) All the rest can not be used for commercial:
«Attribution-NonCommercial»
«Attribution-NonCommercial-ShareAlike»
«Attribution-NonCommercial-NoDerivs»
And how can they be used for commercial?
P.S.
I understood correctly?
P.S.S
(yes I do speak a bit of Russian) wink
)))))))))))))))
ZERO_ZERO_X_10 wrote:All your sounds based on a BY-SA sound must be released as BY-SA too; you can't choose a different license.
1) [...]«Attribution-ShareAlike» - Specify the author. You can change the sound ... but how is it different from «Attribution»?
ZERO_ZERO_X_102) All the rest can not be used for commercial:You have to contact the author and ask for permission. They may do it for free, or require some for of payment, or not allow it at all.
[...]
And how can they be used for commercial?