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Started September 26th, 2013 · 14 replies · Latest reply by AlienXXX 11 years, 1 month ago
Hi all, I'm new here, and love the idea of this site w/ CC0 in particular.
I'm wondering if there's a list of certain types of sounds that are needed / in demand? Or list of "we've got too many of this type of sound"...
I'm just a semi-pro audio guy and am trying to figure out if I've got anything worth of uploading.
thanks,
All sounds are worth uploading.
People come here looking for all types of sounds. Even if there are 20 shotgun sounds alreay, when presented with the search results, it could be your sound that the user likes the most and that he/she downloads.
On the other hand, there is a forum dedicated to "sound requests".
If a request comes up there you are more than welcome to help if you have a suitable sound in your library or if you would record it and upload. Also helps if you know of one such sound already in existence and you just point that to the user - sometimes they don't know how to search (!) or somehow searched but could not find what they were looking for.
If you leave the Freesound search box blank and select "Downloads (most first)" you can see what is popular
http://www.freesound.org/search/
[ but No stats on what people searched-for but didn't find ].
Thanks all. I've uploaded a trial set of poker chip clink sounds using various # of chips. I'll see how it takes. I assume if/when they are moderated/approved they'll show up under my profile somewhere? I currently can't see them anywhere, but when I tried to re-upload (thinking something had failed) the site told me the files were already uploaded - so I know they're in the system somewhere.
Is there a way to use the same tags description for all items in a set vs. having to input the same info over and over?
edit: I do see them out there now in waiting on moderation status. I guess it just takes a bit for them to show up
Hi there, and a warm welcome to you!
Perhaps visit the sample-requests sub forum here: http://www.freesound.org/forum/sample-requests/
I sometimes make sounds for open source games. Lately I have been creating some for Lips of Suna, although I uploaded most to OpenGameArt because it's more convenient for packs and I can upload the Audacity layered files there.
Currently needed sounds are listed on http://lipsofsuna.org/wiki/audio-tasks
Other than that, I think that character jump sounds and fire, water, ice, wind and other elemental magic spells are in high need, at least for people making video games. And in different styles: "realistic", exaggerated "serious", cartoon/cliche...
PS: it also seems that people can't get enough "transition" sounds.
Just saying since your new, all sounds must be your own not copyright there is more info here just want to make sure, if your sounds are copyright then they won't get moderaterated and it could give you a bad reputation. Hope I didn't offend u I just want to make sure u don't upload copyright sounds. Welcome to Freesound
http://www.freesound.org/help/tos_web/
18hiltc wrote:
Just saying since your new, all sounds must be your own not copyright there is more info here just want to make sure, if your sounds are copyright then they won't get moderaterated and it could give you a bad reputation. Hope I didn't offend u I just want to make sure u don't upload copyright sounds. Welcome to Freesound
I completely understand that everything has to be mine/created by and/or recorded by me. No worries.
Ok, Welcome to Freesound, happy Freesounding
18hiltc wrote:
Just saying since your new, all sounds must be your own not copyright there is more info here just want to make sure, if your sounds are copyright then they won't get moderaterated and it could give you a bad reputation.
If you for example remix sounds from freesound.org, you should simply include direct links to all the sounds you used in your sound description and a moderator will explain whether you need to change the license to match the requirements of the sounds you used (see Creative Commons FAQ).
fartheststar wrote:
Is there a way to use the same tags description for all items in a set vs. having to input the same info over and over?
I open a notepad window and copy/paste the tags there so I can paste them onto each sound (if I am uploading a pack and all tags are the same). Also works if the tags are not the same, but mostly the same, just need to be carefull and do a bit of editing.
As for sounds you can contribute, why not try one of our dares?
dare = friendly challenge
Currently this dare is open:
http://www.freesound.org/forum/dare-the-community/34158/
AlienXXX wrote:
As for sounds you can contribute, why not try one of our dares?
dare = friendly challenge
Currently this dare is open:
http://www.freesound.org/forum/dare-the-community/34158/
whoa. that's a pretty wild idea. I'll have to investigate what's going on with that.
my initial thought was "I wonder what numerical sequences might sound like converted to audio - like fibonacci sequence, or square root of 2 or pi... those types of things. Or stock market data?"
I've kindof wondered about stock market data in particular but had no idea how to "hear" it. Can you hear market panic? I'll have to study what's happening here to see how image data is translated into audio data.
There are several ways of converting image to sound and vice-versa, and even a few programs dedicated to do just that.
One way that does not require specialized programs is to save an image and then load it as raw data.
Bmp ( non-compressed) probably produces better results more often than compressed formats (jpeg, gif, etc).
Try images with obvious patters - e.g. A tilled background.
Warning: sounds will probably be harsh, extreme ans very loud.
Image to sound conversion software usually takes the approach of converting an image to sound as if representing intensity (level, volume) of signal (indicated by colour), at each frequency (usually vertical axis) through time (usually horiz axis).
In this case, most software would convert a black screen with a diagonal white line from top-left to bottom-right as a tone of descending pitch.
This method usually works best with images with a dark background.