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Started November 3rd, 2012 · 6 replies · Latest reply by Headphaze 11 years, 11 months ago
Im creating a game and I intend to use some sounds that are under the Zero or Attribution lisenses.
As i understood these two lisenses give me the option to use the sounds as i want. Providing that i give the proper credits to the original creators. Right?
But... can i also modify the sounds? Even giving the credits?
Hi, most of the times you are absolutely free to modify available sounds here; the only option that prevents you from doing that is the "No Derivatives" clause of the Creative Commons licenses, but I think that's hardly used here, if ever.
So, if you focus on Zero or Attribution licenses, you'll have no problems at all.
If you modify/mix sounds for your purposes, you can also upload them here and use a nice Freesound feature: marking your sounds as remix of the originals; the sounds page will have a link named "Remixes and Sources" that points to a graph that looks like this.
Alek07 wrote:
So if i need to modify any sound i'll gladly upload them here.Thank you very much.
But. Can you sell this modified sound in a song? I mean, for example, I do a song that cointains some sounds of freesound.org, and after that I sell it. Can I?
Thanks
pedrerorey wrote:
But. Can you sell this modified sound in a song? I mean, for example, I do a song that cointains some sounds of freesound.org, and after that I sell it. Can I?Thanks
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If its "Zero": you can use it commercially without crediting
If its "Attribution": You can use it commercially, but you MUST give credit to the author (even if modified)
If its "Attribution non-commercial": you cannot use it in a product you are selling, and obviously you still need to credit the author in any non-commercial works.
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You can always ask the creator if it's ok to use the sound outside of the license they designated though. This is allowed, provided they agree, and you have evidence.
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To read a more in depth explanation on Creative Commons, check our FAQ section here: http://www.freesound.org/help/faq/#licenses