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Started June 12th, 2021 · 5 replies · Latest reply by PressStartToBegin 3 years, 5 months ago
Hello,
I am working on an animated horror story and i'm starting with the audio edit,
to add all matching sounds to make each scene sound how i want to, asks for a lot of audio files.
The video is devided in 20 scenes and for the first 4 scenes i already used 10 files.
Some scenes are longer then the other, and have more details, so i see the chances high that at the end i'll need 50 - 60 or even more audio samples. (also because the video will be around 40 minutes, without the end credits)
I want to mention all audio creators somehow, the issue is that youtube's video description has a limit of x numbers of characters, mostly a lot more then needed, the chance is there that the characters limit is too low to mention every audio creator next to the details stuff i want to tell about the project myself in the video description.
At this moment i cannot really anticipate if the characters limit is enough or not, i'll know this when i'm doing the video description.
I prefer to give credits directly in the video descriptions since this is the most place where people look for extra details of a video but if this isn't possible due the amount of text, would it be fine if i add all audio creators in the credits at the end of the video?
the names of the creators and of the sounds are in the filename, so it wouldn't take too much 'extra' time too.
Thank you!
Hey there
It'll be fine if you add all the attribution to the rolling credits of the video itself. Even better, also leave in the description a link to an attribution document with the URLs, for example a page on your website if you have one or a google document. This would be the most ideal approach.
Hope this helps
Headphaze wrote:
Hey thereIt'll be fine if you add all the attribution to the rolling credits of the video itself. Even better, also leave in the description a link to an attribution document with the URLs, for example a page on your website if you have one or a google document. This would be the most ideal approach.
Hope this helps
Also 1 last question, like many people, I've spend a humble amount of money on the project for the visuals and voice acting and i don't want to end up with unpleasant surprises later in the future, using free sounds or music for projects from new sources gives me a 'will it be ok feeling?' is it certain that when using sounds with the correct licenses for the project, that this won't cause any issues in the future like a copyright claim for example?
Thank you.
PressStartToBegin wrote:Thank you for this quick answer!
I'm not sure if i can add a doc file online somewhere without a time limit, what i also could do is add a list of these url's here in the forum at 'Your work, made with Freesound(s)', like below the video url for example and link the post page in the video description?
Yeah, this sounds like a good approach
is it certain that when using sounds with the correct licenses for the project, that this won't cause any issues in the future like a copyright claim for example?
Correct. You'll be fine as long as you abide by the license terms and give attribution (like you've described) and avoid the use of 'Non-commercial' licenses. It should also be noted, for your peace of mind, that all sounds go through a strict moderation stage before being published on the site. You also don't have to worry about license changes because the license you obtained when you downloaded the material will always be valid.
Headphaze wrote:PressStartToBegin wrote:Thank you for this quick answer!
I'm not sure if i can add a doc file online somewhere without a time limit, what i also could do is add a list of these url's here in the forum at 'Your work, made with Freesound(s)', like below the video url for example and link the post page in the video description?Yeah, this sounds like a good approach
Thank you for confirming that. problem solved
is it certain that when using sounds with the correct licenses for the project, that this won't cause any issues in the future like a copyright claim for example?Correct. You'll be fine as long as you abide by the license terms and give attribution (like you've described) and avoid the use of 'Non-commercial' licenses. It should also be noted, for your peace of mind, that all sounds go through a strict moderation stage before being published on the site. You also don't have to worry about license changes because the license you obtained when you downloaded the material will always be valid.
I'm intended only to look for 'CC-BY & CC-0' licensed sounds and all sound creators will be mentioned also the CC-0 ones.
Thanks!