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Started October 25th, 2015 · 3 replies · Latest reply by AlienXXX 9 years, 1 month ago
Eg: Supposing i made a game and incorporate
some sounds in it and so post credits of sounds authors or even i just post a
warning or notice "THAT FOLLOWING SOUNDS OF THIS GAME ARE NOT CREATED BY
ME, I FOUND THEM IN FREESOUNDS.ORG SO IF SOMEONE WANT THEM FOR OWN USE SO GO TO
THE SITE".
-- So it exempt me
of some legal problem or no?
If the game is commercial, you must not use any sounds where the license excludes commercial use.
You find the sound's license right under the 'download' button for the sound.
Any of the licenses used at Freesound will be fine, except "Attribution Noncommercial"
In the game credits you should not just say "I did not make the sounds, I found them at Freesound".
The proper and best way to give attribution is to include a hyperlink to the sounds themselves.
If not possible or practical to have a hyperlink, you should state the Freesound usernames and the name of each sound. For example:
"I used the following sounds from Freesound:
'Loud bang', by MarcusMcNoisy
'bubbling53', by user1234598765
'explosion', 'explosion 8' and 'ray gun' by Freesound4Ever"