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Noise made by interpreting an 1D fractal as an audio signal (more density = higher amplitude). Rendered via chaos game and another algorithm from a recurrent IFS.
This one is stereo: channels were generated a bit differently but they hold the shape of the same fractal so they are mostly the same but have slight differences good for stereo use.
Type
Flac (.flac)
Duration
0:01.332
File size
178.8 KB
Sample rate
48000.0 Hz
Bit depth
24 bit
Channels
Stereo