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Campfire sound design. Pretty calm version. Sound has a tune loop.
Built on many layers. The crackle and squiggle layers used a
granulator configured in a random mode and in each layer in its own way.
Recordings used:
For crack layers:
footsteps on dry grass and leaves,
steps on grass and dry branches (6 options),
For the hum and roar layers:
wind at the top of the pass,
filtered blowing into the microphones of the recorder,
For squelch and hiss layers:
twisting and cracking tulip stems,
kneading in slimy boiled mushrooms,
two synthetic textures
Of course, complex processing chains were used,
including numerous equalization, saturation and distortion, stereo processing, compression, soft limiting, etc.
When you think that you already know how..., it means that you don't know anything yet!
Type
Wave (.wav)
Duration
0:24.003
File size
4.4 MB
Sample rate
48000.0 Hz
Bit depth
16 bit
Channels
Stereo