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Process: A while ago I worked on a game and recorded several sound effects, one track after another. With the session set up the way it was, I opened all the channels and selected a section and exported it. After exporting, I threw it into Paulstretch, and rendered that at the default settings. This is the result. If you use it, shoot me a message with a link to the project! I'd love to see how it's used!
Type
Wave (.wav)
Duration
2:39.296
File size
58.3 MB
Sample rate
96000.0 Hz
Bit depth
16 bit
Channels
Stereo